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What are the most important factors to consider when choosing a company for console game development, and how do I evaluate a potential partner's technical expertise and experience?

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timmy 7
timmy 7
25 jun

From my own experience, the most critical factors for console development aren't just technical - they're about certification and platform-specific quirks that can ruin a schedule if you're not prepared. I once underestimated how strict Sony's TRC checks could be, and we spent six extra weeks fixing minor UI issues that had nothing to do with gameplay. That taught me to always ask potential partners about their failure rates during certification and how many titles they've actually shipped on each platform, not just worked on. A studio that has official dev kits and platform partnerships is already ahead, but what really matters is their ability to communicate those requirements early in production, not as a surprise at the end. I found that teams with deep experience in console game development tend to have standardized checklists and dedicated QA staff who know the submission process inside out. When I evaluated partners, I asked for specific examples of how they handled memory constraints on older hardware or optimized load times for disc-based systems - those answers told me more than any portfolio ever could.

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